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Ruins

From Dragon Mania Legends Wiki

Chest Rewards.png

Across the various islands, there are six different ruins which can be explored by Dragons for various treasures. Each ruin has to be unlocked before the Trainer is allowed to explore it. Exploring ruins is the only way to obtain shards for Chronos.

Interface[edit]

Once unlocking the ruin is complete and after selecting it, the Explore Button.png option is made available and can be pressed to open the selection window where the Trainer can see the level requirement for Dragons, the recommended Dragons for exploration, the rewards that can be obtained from exploring the ruin, the time it takes to explore the ruin, and (unless already found) the seal that can be obtained from the ruin as well as the number of shards the Trainer has collected thus far. The recommended Dragons will always be shown at the top, sorted by their level. The Trainer can choose the Refresh Button 2.png option to refresh the list of recommended Dragons, the Feed Button 2.png option to level up any Dragon on the list that does not meet the required level, the Search Button.png button to filter Dragons by Element (the default view is All Icon.png), the Search Name Button.png button to find a Dragon by their name, or the Explore Button 2.png option to start exploring the ruin, provided the requirements for exploring have been met. Once exploring has commenced, the time left until exploration is finished will be shown in a bar over the ruin. During exploration, when selecting the ruin again, the Trainer will have the same button for accessing the ruin and the button to skip Speed-Up Arrow Icon.png the exploration time in exchange for Gems. Pressing the former button will open up the ruin screen displaying the time left until the ruin is finished, the current Dragons exploring it, and the Skip Button.png option. Both this last option and the skip option outside the ruin will bring up a confirmation window Skip All Button.png button for the Trainer to confirm their choice.

Unknown Chest.png

Additionally, when a ruin is not undergoing exploration, if the Trainer has collected all the shards for the seal found within that ruin, the Go Now! Button.png button will be displayed which will take the Trainer to the closest ruin where there are still shards to be found. If any Dragon from the list is unavailable for exploring, the action that keeps them busy will usually be indicated on a button next to them. This button, when pressed, will take the Trainer to where the Dragon currently is. If a Dragon is exploring another ruin, the Exploring Button.png button will be shown and, when chosen, will take the Trainer to the ruin explored by that Dragon. If a Dragon is stored inside the Dragon Vault, the In Vault Button.png button will be shown and, when chosen, will take the Trainer to the Vault. Aside from all of these options, there is the Information Button.png button that can be used to see the collection of seals.

Exploring[edit]

Before exploring a ruin can commence, it must be unlocked by selecting it and pressing the Unlock Button.png option and then pay the necessary cost. Additionally, aside from needing to be unlocked in exchange for a certain cost, each ruin is also level-locked and the Trainer must reach certain levels before being able to unlock a particular ruin.

Each ruin takes a certain amount of time to explore and the exploration time can be skipped using Gems. Each visit requires a different selection of any three Dragons to be used and there is a minimum level required for each visit which can gradually increase after each exploration. The maximum level requirement does not increase beyond 30 which is applicable to all ruins. If desired, the list of recommended Dragons can be refreshed using Gems. The selection of recommended Dragons is not based on the Dragons the Trainer has in possession and changes after an exploration only if the exploration was successful. Otherwise, the selection stays the same until such condition is met. Whenever the current selection of recommended Dragons is refreshed, the exact same set of Dragons will not be shown again. For non-VIP Trainers and those with VIP Levels 1 or 2, this will always be the case. However, Trainers with higher VIP levels have the benefit of a number of free refreshes available for use each day; one/day for levels 3 and 4, two/day for levels 5 to 11, three/day for levels 12 and 13, four/day for levels 14 to 16, five/day for levels 17 and 18, and six/day for levels 19 and 20.

While the ruins do not require particular Dragons in order for them to be explored, using all three recommended Dragons will increase the success bar to 100%. The bar can only reach a maximum of 35% if no recommended Dragons are used and it can not go lower than 5%. The chance of success is affected by the Dragon's level and Enchantment Level. A recommended Dragon having the exact level required by the ruin will give a 20% chance while two recommended Dragons meeting the aforementioned condition will give a 30% chance. Each level above the required one for recommended Dragons will increase the chance by 1% and an additional 2% is given for each Enchantment Level. The chance of success given by the bar can lead to a successful or unsuccessful exploration which affects the outcome of the prizes. The chance of success does not increase the chance of getting a shard, but only the chance of getting a chest. The chance for receiving a shard is fixed and depends on the ruin and the shard itself and it is calculated only upon obtaining any one chest.

Chance To Get Chest Bar.png

Rewards[edit]

After a ruin has been explored, the Yellow-Bordered Chest Icon.png icon will be shown atop it and pressing it will either give the Trainer a No Chest prize (in case of an unsuccessful exploration) or the chance to spin Spin! Button.png for one of three chests (in case of a successful exploration). Each chest can contain Gold, Food, Gems and/or Scrolls. There is no way of knowing what will be obtained from each visit. Each ruin has three shards of a Chronosian Seal, which can be obtained in addition to normal rewards. These are used to unleash Chronos. Once Chronos is unleashed, the seals can be obtained again in order to level up Chronos and summon the Chronoids. Only a successful exploration can result in a chest containing a Chronosian Shard.

The chests have three different rarities, namely Common Ruins Reward Chest - Common.png, Rare Ruins Reward Chest - Rare.png and Epic Ruins Reward Chest - Epic.png, and the chance to get any of them depend on said rarity.

Each Ruin has eleven different chests and each chest has a fixed reward. The No Chest prize for not getting a chest is also fixed, but the Trainer will either receive one of Food or Gold and not both at the same time. The chest that a Trainer will receive is pre-determined even before spinning for it, as the chest in the right of the pointer arrow will always be the one awarded to the Trainer.

Ruin Prize Chance Gold Food Gems Scrolls
Mystic Cave.png
Mystic Cave
No Chest - 1,500 Gold Icon.png 100 Food Icon.png -
Ruins Reward Chest - Common.png 16% 3,500 Gold Icon.png 200 Food Icon.png -
3,500 Gold Icon.png 300 Food Icon.png -
3,500 Gold Icon.png 350 Food Icon.png -
3,500 Gold Icon.png 450 Food Icon.png -
Ruins Reward Chest - Rare.png 9% 10,000 Gold Icon.png -
5,000 Gold Icon.png 600 Food Icon.png -
6% 5,000 Gold Icon.png 500 Food Icon.png 1 Gems Icon.png 1 Scrolls Icon.png
3.5% 5,000 Gold Icon.png - 3 Gems Icon.png -
Ruins Reward Chest - Epic.png 6% 5,000 Gold Icon.png 1,500 Food Icon.png - 1 Scrolls Icon.png
2% 20,000 Gold Icon.png 500 Food Icon.png 2 Gems Icon.png -
0.5% 11,000 Gold Icon.png - 5 Gems Icon.png -
Ghost Ship.png
Ghost Ship
No Chest - 3,000 Gold Icon.png 185 Food Icon.png -
Ruins Reward Chest - Common.png 16% 12,000 Gold Icon.png 600 Food Icon.png -
4,000 Gold Icon.png 1,500 Food Icon.png -
10,000 Gold Icon.png -
8,000 Gold Icon.png 350 Food Icon.png -
Ruins Reward Chest - Rare.png 9% 30,000 Gold Icon.png 700 Food Icon.png -
25,000 Gold Icon.png 1,350 Food Icon.png -
6% 4,000 Gold Icon.png 1,000 Food Icon.png 1 Gems Icon.png 1 Scrolls Icon.png
3.5% 4,000 Gold Icon.png - 5 Gems Icon.png -
Ruins Reward Chest - Epic.png 6% 3,000 Gold Icon.png 3,000 Food Icon.png - 1 Scrolls Icon.png
2% 35,000 Gold Icon.png 1,500 Food Icon.png 3 Gems Icon.png -
0.5% 15,000 Gold Icon.png - 10 Gems Icon.png -
Wildfire Marsh.png
Wildfire Marsh
No Chest - 8,000 Gold Icon.png 515 Food Icon.png -
Ruins Reward Chest - Common.png 16% 50,000 Gold Icon.png 1,000 Food Icon.png -
9,000 Gold Icon.png 2,600 Food Icon.png -
30,000 Gold Icon.png 1,650 Food Icon.png -
15,000 Gold Icon.png 1,650 Food Icon.png -
Ruins Reward Chest - Rare.png 9% 100,000 Gold Icon.png -
80,000 Gold Icon.png 5,500 Food Icon.png -
6% 8,500 Gold Icon.png 1,500 Food Icon.png 3 Gems Icon.png 2 Scrolls Icon.png
3.5% 9,000 Gold Icon.png - 8 Gems Icon.png -
Ruins Reward Chest - Epic.png 6% 8,500 Gold Icon.png 4,500 Food Icon.png - 2 Scrolls Icon.png
2% 130,000 Gold Icon.png 4,000 Food Icon.png 7 Gems Icon.png -
0.5% 10,000 Gold Icon.png - 15 Gems Icon.png -
Ancient Palace.png
Ancient Palace
No Chest - 12,000 Gold Icon.png 715 Food Icon.png -
Ruins Reward Chest - Common.png 16% 80,000 Gold Icon.png 1,400 Food Icon.png -
12,000 Gold Icon.png 3,800 Food Icon.png -
29,000 Gold Icon.png 2,750 Food Icon.png -
30,000 Gold Icon.png 1,600 Food Icon.png -
Ruins Reward Chest - Rare.png 9% 140,000 Gold Icon.png -
100,000 Gold Icon.png 6,500 Food Icon.png -
6% 13,000 Gold Icon.png 2,000 Food Icon.png 5 Gems Icon.png 2 Scrolls Icon.png
3.5% 13,000 Gold Icon.png - 10 Gems Icon.png -
Ruins Reward Chest - Epic.png 6% 13,000 Gold Icon.png 5,000 Food Icon.png - 2 Scrolls Icon.png
2% 250,000 Gold Icon.png 5,000 Food Icon.png 10 Gems Icon.png -
0.5% 20,000 Gold Icon.png - 20 Gems Icon.png -
Skull Gate.png
Skull Gate
No Chest - 14,000 Gold Icon.png 750 Food Icon.png -
Ruins Reward Chest - Common.png 16% 100,000 Gold Icon.png 1,500 Food Icon.png -
15,000 Gold Icon.png 3,500 Food Icon.png -
35,000 Gold Icon.png 2,500 Food Icon.png -
40,000 Gold Icon.png 1,500 Food Icon.png -
Ruins Reward Chest - Rare.png 9% 200,000 Gold Icon.png -
100,000 Gold Icon.png 7,000 Food Icon.png -
6% 15,000 Gold Icon.png 2,500 Food Icon.png 6 Gems Icon.png 3 Scrolls Icon.png
3.5% 15,000 Gold Icon.png - 12 Gems Icon.png -
Ruins Reward Chest - Epic.png 6% 15,000 Gold Icon.png 6,000 Food Icon.png - 3 Scrolls Icon.png
2% 400,000 Gold Icon.png 6,000 Food Icon.png 12 Gems Icon.png -
0.5% 15,000 Gold Icon.png - 25 Gems Icon.png -
Magma's Lair.png
Magma's Lair
No Chest - 40,000 Gold Icon.png 1,800 Food Icon.png -
Ruins Reward Chest - Common.png 16% 250,000 Gold Icon.png 1,800 Food Icon.png -
50,000 Gold Icon.png 10,000 Food Icon.png -
145,000 Gold Icon.png 7,000 Food Icon.png -
105,000 Gold Icon.png 5,000 Food Icon.png -
Ruins Reward Chest - Rare.png 9% 500,000 Gold Icon.png -
350,000 Gold Icon.png 20,000 Food Icon.png -
6% 50,000 Gold Icon.png 3,000 Food Icon.png 8 Gems Icon.png 3 Scrolls Icon.png
3.5% 50,000 Gold Icon.png 5,000 Food Icon.png 20 Gems Icon.png -
Ruins Reward Chest - Epic.png 6% 50,000 Gold Icon.png 15,000 Food Icon.png - 3 Scrolls Icon.png
2% 850,000 Gold Icon.png 15,000 Food Icon.png 15 Gems Icon.png -
0.5% 100,000 Gold Icon.png - 40 Gems Icon.png -

Shards[edit]

Each Chronosian Shard has a different drop rate, depending on the ruin and the part itself.

Ruin 1st Shard 2nd Shard 3rd Shard
Mystic Cave 100% 18% 5%
Ghost Ship 30% 16% 4%
Wildfire Marsh 25% 14% 3%
Ancient Palace 20% 12% 6%
Skull Gate 20% 12% 5%
Magma's Lair 20% 12% 4%

The Ruins[edit]

Mystic Cave[edit]

Mystic Cave Ruin.png

Mystic Cave (Unlock Information).png

Mystic Cave is the first ruin found in the game and is located on the Main Island. It can be unlocked at Level 10. It is the only ruin required to explore to progress further.

  • Gold Required to Unlock: 20,000
  • Time Required to Unlock: 6 hours
  • Time Required to Explore: 1 hour
  • Refresh cost: 3 Gems Icon.png
  • Experience Icon.png received: 800
  • Minimum starting level: Level 6
  • Chronosian Seal: Seal of Darkness

Possible Dragons recommended for exploration:

Ghost Ship[edit]

Ghost Ship Ruin.png

Ghost Ship (Unlock Information).png

Ghost Ship is the second ruin found in the game and is located near the Main Island. It can be unlocked at Level 15.

  • Gold Required to Unlock: 180,000
  • Time Required to Unlock: 10 hours
  • Time Required to Explore: 3 hours
  • Refresh cost: 5 Gems Icon.png
  • Experience Icon.png received: 7,200
  • Minimum starting level: Level 8
  • Chronosian Seal: Seal of Adventure

Possible Dragons recommended for exploration:

Wildfire Marsh[edit]

Wildfire Marsh Ruin.png

Wildfire Marsh (Unlock Information).png

Wildfire Marsh is the third ruin found in the game. It can be unlocked at Level 18 after purchasing Distant Marsh.

  • Gold Required to Unlock: 360,000
  • Time Required to Unlock: 12 hours
  • Time Required to Explore: 6 hours
  • Refresh cost: 5 Gems Icon.png
  • Experience Icon.png received: 14,400
  • Minimum starting level: Level 10
  • Chronosian Seal: Seal of Secrets

Possible Dragons recommended for exploration:

Ancient Palace[edit]

Ancient Palace Ruin.png

Ancient Palace (Unlock Information).png

Ancient Palace is the fourth ruin found in the game. It can be unlocked at Level 20 after purchasing Lost World.

  • Gold Required to Unlock: 2,800,000
  • Time Required to Unlock: 14 hours
  • Time Required to Explore: 12 hours
  • Refresh cost: 10 Gems Icon.png
  • Experience Icon.png received: 112,000
  • Minimum starting level: Level 10
  • Chronosian Seal: Seal of History

Possible Dragons recommended for exploration:

Skull Gate[edit]

Skull Gate Ruin.png

Skull Gate (Unlock Information).png

Skull Gate is the fifth ruin found in the game. It can be unlocked at Level 22 after purchasing Faded Earth.

  • Gold Required to Unlock: 900,000
  • Time Required to Unlock: 16 hours
  • Time Required to Explore: 18 hours
  • Refresh cost: 10 Gems Icon.png
  • Experience Icon.png received: 36,000
  • Minimum starting level: Level 10
  • Chronosian Seal: Seal of Souls

Possible Dragons recommended for exploration:

Magma's Lair[edit]

Magma's Lair Ruin.png

Magma's Lair (Unlock Information).png

Magma's Lair is the sixth and final ruin found in the game. It can be unlocked at Level 24 after purchasing Magma's Land.

  • Gold Required to Unlock: 5,000,000
  • Time Required to Unlock: 1 day
  • Time Required to Explore: 1 day and 12 hours
  • Refresh cost: 15 Gems Icon.png
  • Experience Icon.png received: 200,000
  • Minimum starting level: Level 12
  • Chronosian Seal: Seal of Dragonfire

Possible Dragons recommended for exploration:

Overview[edit]

Ruin Unlock Cost Unlock Time Experience Exploration Time Starting Level Refresh Cost Seal
Mystic Cave 20,000 Gold 6 Hours 800 1 Hour Level 6 3 Gems Seal of Darkness
Ghost Ship 180,000 Gold 10 Hours 7,200 3 Hours Level 8 5 Gems Seal of Adventures
Wildfire Marsh 360,000 Gold 12 Hours 14,400 6 Hours Level 10 5 Gems Seal of Secrets
Ancient Palace 2,800,000 14 Hours 112,000 12 Hours Level 10 10 Gems Seal of History
Skull Gate 900,000 16 Hours 36,000 18 Hours Level 10 10 Gems Seal of Souls
Magma's Lair 5,000,000 24 Hours 200,000 36 Hours Level 12 15 Gems Seal of Dragonfire

Recommended Dragons[edit]

Ruins Repeated Dragons Unique Dragons
Mystic Cave Candy Dragon Icon.png Dust Dragon Icon.png Earth Dragon Icon.png Geiger Dragon Icon.png Honey Dragon Icon.png Lava Dragon Icon.png Plasma Dragon Icon.png Rainbow Dragon Icon.png Salamander Dragon Icon.png Smoke Dragon Icon.png Snow Dragon Icon.png Tree Dragon Icon.png Tribal Dragon Icon.png Water Dragon Icon.png Wind Dragon Icon.png Brick Dragon Icon.png Fire Dragon Icon.png
Ghost Ship Earth Dragon Icon.png Lava Dragon Icon.png Metal Dragon Icon.png Mud Dragon Icon.png Plant Dragon Icon.png Rain Dragon Icon.png Razor Dragon Icon.png Snow Dragon Icon.png Tesla Dragon Icon.png Tornado Dragon Icon.png Water Dragon Icon.png Wind Dragon Icon.png Cloud Dragon Icon.png Clownfish Dragon Icon.png Elemental Dragon Icon.png Mercury Dragon Icon.png Shard Dragon Icon.png Venom Dragon Icon.png
Wildfire Marsh Candy Dragon Icon.png Dracula Dragon Icon.png Dust Dragon Icon.png Ice Dragon Icon.png Metal Dragon Icon.png Minotaur Dragon Icon.png Plasma Dragon Icon.png Rainbow Dragon Icon.png Seed Dragon Icon.png Sunflower Dragon Icon.png Tornado Dragon Icon.png Water Dragon Icon.png War Dragon Icon.png Armored Dragon Icon.png Bee Dragon Icon.png Leaf Dragon Icon.png Magnet Dragon Icon.png
Ancient Palace Agave Dragon Icon.png Candy Dragon Icon.png Eel Dragon Icon.png Energy Dragon Icon.png Geiger Dragon Icon.png Honey Dragon Icon.png Meteor Dragon Icon.png Plasma Dragon Icon.png Rainbow Dragon Icon.png Rain Dragon Icon.png Seed Dragon Icon.png Smoke Dragon Icon.png Snow Dragon Icon.png Tornado Dragon Icon.png Tree Dragon Icon.png Water Dragon Icon.png Wind Dragon Icon.png Witch Dragon Icon.png Lightning Dragon Icon.png Prickly Dragon Icon.png
Skull Gate Boiling Dragon Icon.png Dracula Dragon Icon.png Dust Dragon Icon.png Earth Dragon Icon.png Geiger Dragon Icon.png Lava Dragon Icon.png Metal Dragon Icon.png Minotaur Dragon Icon.png Rainbow Dragon Icon.png Razor Dragon Icon.png Sunflower Dragon Icon.png Tesla Dragon Icon.png Tornado Dragon Icon.png Tribal Dragon Icon.png War Dragon Icon.png Cyborg Dragon Icon.png Doom Dragon Icon.png Melon Dragon Icon.png UV Dragon Icon.png
Magma's Lair Agave Dragon Icon.png Boiling Dragon Icon.png Eel Dragon Icon.png Energy Dragon Icon.png Ice Dragon Icon.png Lava Dragon Icon.png Meteor Dragon Icon.png Mud Dragon Icon.png Plant Dragon Icon.png Plasma Dragon Icon.png Salamander Dragon Icon.png Smoke Dragon Icon.png Tornado Dragon Icon.png Geyser Dragon Icon.png Jaws Dragon Icon.png Lumino Dragon Icon.png Mist Dragon Icon.png Nightshade Dragon Icon.png Rust Dragon Icon.png Void Dragon Icon.png

Noteworthy Changes[edit]

Updates 4.3 - 4.5

Update 4.5

Updates 2.8 - 4.2

Update 4.2

  • Starting with this update, only Dragons that do not meet the necessary level requirement or/and are stored in the Dragon Vault are not eligible for exploring. Before this update, Dragons that were preoccupied with timed actions, such as attending the Dragon Academy, breeding, and other processes of this kind were not available until said process was finished.
    • The buttons that were discontinued: In Academy Button.png button indicating the Dragon was currently training its skills at the Dragon Academy, the Breeding Button 2.png button indicating the Dragon was currently breeding in the Breeding Den, the Awakening An Element Button.png button indicating the Dragon had one of its secondary Elements awoken and the This Dragon is busy. Button.png button showing the Dragon was occupied with something else other than what has been mentioned so far, and pressing that button took the Trainer to what was keeping the Dragon preoccupied.

Update 4.0

  • The color of the Dragons' background was changed to match the color of their rarity.

Update 3.7

  • The In Vault Button.png button was added to indicate whenever a Dragon is currently stored inside the Dragon Vault and, thus, can not be used for exploring.

Update 3.2

  • The amount of free ruin refreshes per day were modified for some of the VIP levels.

Update 2.9

  • The animation for receiving rewards from the chests has been slightly modified.
  • When visiting a ruin during an exploration, the Dragons will now be shown moving over a landscape background instead of having static snapshots.
  • After a refresh of the current selection, the exact same set of recommended Dragons will no longer be shown.

Update 2.8

  • Several buttons have been added that indicate whenever a Dragon is unavailable for exploring, and when pressed they take the Trainer to where the Dragon currently is.
  • The Level Up Button.png button was replaced by the Feed Button 2.png button.
  • The animations for spinning for chests and selecting Dragons have been slightly altered.
Update 2.7
  • Starting with this update, a success bar has been introduced which indicate the percentage for the Trainer to receive one of the three chests. If an exploration is successful, the Trainer will be given the new option to spin for one chest.
  • Before this update, Chronosian Seals could be obtained only once and they were used to unlock Chronos. All ruins required specific Dragons in order to explore them and the level of the Dragons, as well as their level of enchantment, did not affect the chance of obtaining seals. Additionally, starting with this update, the maximum level requirement for any ruin does not increase beyond 30.

Mystic Cave

Possible Rewards:

  • 2 Scrolls
  • 750 Gold; 85 Food
  • 1,000 Gold; 75 Food
  • 2,000 Gold; 50 Food
  • 9,000 Gold; 600 Food
  • 1 Gem
  • 3 Gems

Possible Dragons needed for exploration:

Ghost Ship

Possible Rewards:

  • 7,000 Gold & 300 Food
  • 9,000 Gold
  • 18,000 Gold & 500 Food
  • 20,000 Gold & 1,250 Food
  • 25,000 Gold & 600 Food
  • 30,000 Gold & 700 Food
  • 1,400 Food
  • 5 Gems
  • 30,000 Gold, 1,000 Food & 5 Gems
  • 10 Gems

Possible Dragons needed for exploration:

Wildfire Marsh

Possible Rewards:

  • 100,000 Gold
  • 50,000 Gold; 1,000 Food
  • 55,000 Gold; 1,000 Food
  • 18,000 Gold; 1,500 Food
  • 25,000 Gold; 1,500 Food
  • 2,500 Food;
  • 6,500 Food; 5 Gems; 4 Scrolls
  • 130,000 Gold; 4,000 Food; 7 Gems
  • 10 Gems
  • 120 000 Gold; 3,000 Food; 15 Gems
  • 20 Gems

Possible Dragons needed for exploration:

Ancient Palace

Possible Rewards:

  • 140,000 Gold
  • 160,000 Gold
  • 70,000 Gold; 1,200 Food
  • 35,000 Gold; 2,500 Food
  • 3,000 Food; 1 Scroll
  • 3,500 Food
  • 10,000 Food; 8 Gems; 5 Scrolls
  • 25 Gems

Possible Dragons needed for exploration:

Skull Gate

Possible Rewards:

  • 30,000 Gold; 1,500 Food
  • 40,000 Gold; 2,500 Food
  • 3,500 Food
  • 100,000 Gold; 7,000 Food
  • 3,500 Food; 10 Scrolls
  • 15,000 Food; 7 Gems; 3 Scrolls
  • 12,000 Food; 10 Gems; 6 Scrolls
  • 15 Gems
  • 20 Gems
  • 200,000 Gold; 2,000 Food; 25 Gems
  • 30 Gems

Possible Dragons needed for exploration:

Magma's Lair

Possible Rewards:

  • 500,000 Gold
  • 105,000 Gold; 5,000 Food
  • 120,000 Gold; 7,000 Food
  • 30 Gems
  • 50 Gems

Possible Dragons needed for exploration:

Updates 1.1 - 1.8

Update 1.8

  • Starting with this update, free ruin refresh are introduced as part of the new VIP Levels.

Update 1.4

  • Starting with this update, whenever heading to the screen for feeding Dragons from the ruin exploration menu and then leveling it up, the Trainer automatically returns to the ruin menu, rather than outside the Habitat.

Update 1.1

  • This update introduced Chronos and Chronosian Seals.
  • The exploration times for some of the ruins where changed:
    • Mystic Cave: increased to 1 hour from 15 minutes
    • Wildfire Marsh: decreased to 6 hours from 10 hours
    • Ancient Palace: decreased to 12 hours from 16 hours
    • Magma's Lair: decreased to 1 day and 12 hours from 2 days