Introduced in their original form in Update 1.4, Daily Tasks are six various objectives that may be completed throughout a 24-hour period in exchange for experience and three different main rewards. Accessing them is done through the button located in the bottom left-hand corner of the Campaign Map screen or through the tab located in the left-hand side of the main screen and then through the button. Daily Tasks are unlocked when reaching Level 10 and they reset each day at 03:00 UTC.
The Trainer receives a total of 6 random tasks per day from a total of 17. Each task gives experience based on the current level of the Trainer starting from a base of 35 . The objective of most of these tasks scales in accordance with the Trainer's level. When a task is completed, a notification pops up in the middle of the screen.
|1||Start the exploration of any ruin|
|2||Complete a breeding or hatch a Dragon|
|3||Train any Dragon(s) one time|
|4||Feed any Dragon(s) four times|
|5||Defeat a Dragon on the Campaign Map|
|6||Inflict 3 perfect hits|
|7||Conquer a Side Quest or mine on the Campaign Map|
|8||Start a battle on the Campaign Map|
|9||Start an Enchantment League fight|
|10||Start a Clockwork Dungeon battle|
|11||Start a Dragon League fight|
|12||Plant or collect Food two times|
|13||Send a gift to any friend|
|14||Collect Gold from Habitats 4 times|
|15||Use Dragon Fury one time|
|16||Complete a Clan Quest|
|17||Pet any Dragon(s) at least four times|
Trainers receive experience each time they complete a task. There are three different milestones, each one being reached when two tasks are completed. The first milestone rewards the Trainer with (1,000*Level Modifier) Food, the second milestone rewards the Trainer with (10,000*Level Modifier) Gold and the third and final milestone awards a card pack with a Dragon Piece for either the Foxglove Dragon or the Scout Dragon (50% chance).
The Daily Tasks were completely redesigned in this update and were previously known as Daily Quests or Daily Missions. Accessing them was done only through their button located in the bottom left-hand corner of the Campaign Map screen and they were unlocked after beating Quest 20 (Steam City) in Normal Mode. The various tasks that could have been completed throughout a 24-hour period rewarded the Trainer with trophies . Collecting a certain number of trophies each day yielded rewards.
There were three categories of Daily Quests:
Completing a Daily Quest from each category was not required. Daily Quests could be completed multiple times, or skipped for Gems. Once the maximum number of eight trophies had been reached, Daily Quests could no longer be completed until they reset the following day.
From the Daily Quests, the shop for buying card packs could be accessed through the option.
Rewards were received through collecting trophies. Once a trophy checkpoint had been reached, a reward was received. The rewards for the first trophy checkpoint alternated between Gold, Food, Scrolls and a Gem. On reaching the second and the final checkpoints, the Trainer was rewarded with a Gift Chest and a One-Card Pack, respectively.
* Only ONE of the following was received. Rewards varied daily per Trainer.
|Updates 2.8 - 3.2|