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Ruins

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Chest Rewards.png

Across the various islands, there are six different ruins which can be explored by Dragons for various treasures. Each ruin has to be unlocked before the Trainer is allowed to explore it. Exploring ruins is the only way to obtain shards for Chronos.

Interface[edit]

Once unlocking the ruin is complete and after selecting it, the Explore Button.png option is made available and can be pressed to open the selection window where the Trainer can see the level requirement for Dragons, the recommended Dragons for exploration, the rewards that can be obtained from exploring the ruin, the time it takes to explore the ruin, and (unless already found) the seal that can be obtained from the ruin as well as the number of shards the Trainer has collected thus far. The recommended Dragons will always be shown at the top, sorted by their level. The Trainer can choose the Refresh Button 2.png option to refresh the list of recommended Dragons, the Feed Button 2.png option to level up any Dragon on the list that does not meet the required level, the Search Button.png button to filter Dragons by Element (the default view is All Icon.png), the Search Name Button.png button to find a Dragon by their name, or the Explore Button 2.png option to start exploring the ruin, provided the requirements for exploring have been met. Once exploring has commenced, the time left until exploration is finished will be shown in a bar over the ruin. During exploration, when selecting the ruin again, the Trainer will have the same button for accessing the ruin and the button to skip Speed-Up Arrow Icon.png the exploration time in exchange for Gems. Pressing the former button will open up the ruin screen displaying the time left until the ruin is finished, the current Dragons exploring it, and the Skip Button.png option. Both this last option and the skip option outside the ruin will bring up a confirmation window Skip All Button.png button for the Trainer to confirm their choice.

Unknown Chest.png

Additionally, when a ruin is not undergoing exploration, if the Trainer has collected all the shards for the seal found within that ruin, the Go Now! Button.png button will be displayed which will take the Trainer to the closest ruin where there are still shards to be found. If any Dragon from the list is unavailable for exploring, the action that keeps them busy will usually be indicated on a button next to them. This button, when pressed, will take the Trainer to where the Dragon currently is. If a Dragon is exploring another ruin, the Exploring Button.png button will be shown and, when chosen, will take the Trainer to the ruin explored by that Dragon. Several others buttons are also in use, such as the In Academy Button.png button indicating the Dragon is currently training its skills at the Dragon Academy, the Breeding Button 2.png button indicating the Dragon is currently breeding in the Breeding Den, the Awakening An Element Button.png button indicating the Dragons has one of its secondary Elements awoken, the In Vault Button.png indicating the Dragon is currently stored inside the Dragon Vault, and the This Dragon is busy. Button.png button showing the Dragon is occupied with something else other than what has been mentioned so far, and pressing that button will take the Trainer to what is keeping the Dragon preoccupied. Aside from all of these options, there is the Information Button.png button that can be used to see the collection of seals.

Exploring[edit]

Before exploring a ruin can commence, it must be unlocked by selecting it and pressing the Unlock Button.png option and then pay the necessary cost. Additionally, aside from needing to be unlocked in exchange for a certain cost, each ruin is also [[Level-Up Rewards|level-locked and the Trainer must reach certain levels before being able to unlock a particular ruin]].

Each ruin takes a certain amount of time to explore and the exploration time can be skipped using Gems. Each visit requires a different selection of any three Dragons to be used and there is a minimum level required for each visit which can gradually increase after each exploration. The maximum level requirement does not increase beyond 30 which is applicable to all ruins. If desired, the list of recommended Dragons can be refreshed using Gems. The selection of recommended Dragons is not based on the Dragons the Trainer has in possession and changes after an exploration only if the exploration was successful. Otherwise, the selection stays the same until such condition is met. Whenever the current selection of recommended Dragons is refreshed, the exact same set of Dragons will not be shown again. For non-VIP users and those with VIP Levels 1 or 2, this will always be the case. However, Trainers with higher VIP levels have the benefit of a number of free refreshes available for use each day; one/day for levels 3 and 4, two/day for levels 5 to 11, three/day for levels 12 and 13, four/day for levels 14 to 16, five/day for levels 17 and 18, and six/day for levels 19 and 20.

While the ruins do not require particular Dragons in order for them to be explored, using all three recommended Dragons will increase the success bar to 100%. The bar can only reach a maximum of 35% if no recommended Dragons are used and it can not go lower than 5%. The chance of success is affected by the Dragon's level and Enchantment Level. A recommended Dragon having the exact level required by the ruin will give a 20% chance while two recommended Dragons meeting the aforementioned condition will give a 30% chance. Each level above the required one for recommended Dragons will increase the chance by 1% and an additional 2% is given for each Enchantment Level. The chance of success given by the bar can lead to a successful or unsuccessful exploration which affects the outcome of the prizes. The chance of success does not increase the chance of getting a shard, but only the chance of getting a chest.
Chance To Get Chest Bar.png

Rewards[edit]

After a ruin has been explored, the Yellow-Bordered Chest Icon.png icon will be shown atop it and pressing it will either give the Trainer a consolation prize (in case of an unsuccessful exploration) or the chance to spin Spin! Button.png for one of three chests (in case of a successful exploration). Each chest can contain Gold, Food, Gems and/or Scrolls. There is no way of knowing what will be obtained from each visit. Each ruin has three shards of a Chronosian Seal, which can be obtained in addition to normal rewards. These are used to unleash Chronos. Once Chronos is unleashed, the seals can be obtained again in order to level up Chronos and summon the Chronoids. Only a successful exploration has the chance to give a Chronosian Shard.

The chests have three different rarities, namely Common Ruins Reward Chest - Common.png, Rare Ruins Reward Chest - Rare.png and Epic Ruins Reward Chest - Epic.png, and the chance to get any of them depend on said rarity.

Each Ruin has eleven different chests and each chest has a fixed reward. The consolation prize for not getting a chest is also fixed, but the Trainer will either receive one of Food or Gold and not both at the same time. The chest that a Trainer will receive is pre-determined even before spinning for it, as the chest in the right of the pointer arrow will always be the one awarded to the Trainer.

Ruin Prize Gold Food Gems Scrolls
Mystic Cave.png Consolation 1,500 100 None
Ruins Reward Chest - Common.png None 450 None
3,000 350 None
4,000 350 None
8,000 200 None
Ruins Reward Chest - Rare.png None 3 None
None 500 1 1
9,000 600 None
15,000 None
Ruins Reward Chest - Epic.png None 5 None
None 1,500 None 1
15,000 500 2 None
Ghost Ship.png Consolation 3,000 185 None
Ruins Reward Chest - Common.png None 1,500 None
8,500 350 None
10,500 None
21,500 600 None
Ruins Reward Chest - Rare.png None 5 None
None 1,000 1 1
24,000 1,350 None
30,000 700
Ruins Reward Chest - Epic.png None 10 None
None 3,000 None 1
35,000 1,500 3 None
Wildfire Marsh.png Consolation 8,000 515 None
Ruins Reward Chest - Common.png None 2,600 None
21,500 1,650 None
30,000 1,650 None
55,000 1,000 None
Ruins Reward Chest - Rare.png None 8 None
None 1,500 3 2
85,000 5,500 None
115,000 None
Ruins Reward Chest - Epic.png None 15 None
None 4,500 None 2
135,000 4,000 7 None
Ancient Palace.png Consolation 12,000 715 None
Ruins Reward Chest - Common.png None 3,800 None
30,000 1,600 None
42,000 2,750 None
85,000 1,400 None
Ruins Reward Chest - Rare.png None 10 None
None 2,000 5 2
105,000 6,500 None
160,000 None
Ruins Reward Chest - Epic.png None 20 None
None 5,000 None 2
250,000 5,000 10 None
Skull Gate.png Consolation 14,000 750 None
Ruins Reward Chest - Common.png None 3,500 None
40,000 1,500 None
48,000 2,500 None
100,000 1,500 None
Ruins Reward Chest - Rare.png None 12 None
None 2,500 6 3
120,000 7,000 None
200,000 None
Ruins Reward Chest - Epic.png None 25 None
None 6,000 None 3
340,000 6,000 12 None
Magma's Lair.png Consolation 40,000 1,800 None
Ruins Reward Chest - Common.png None 10,000 None
105,000 5,000 None
145,000 7,000 None
280,000 1,800 None
Ruins Reward Chest - Rare.png None 3,000 8 3
None 5,000 20 None
350,000 20,000 None
500,000 None
Ruins Reward Chest - Epic.png None 40 None
None 15,000 None 3
850,000 15,000 15 None

Shards[edit]

Each Chronosian Shard has a different drop rate, depending on the ruin and the part itself.

Ruin 1st Shard 2nd Shard 3rd Shard
Mystic Cave 100% 18% 7%
Ghost Ship 28% 15% 5%
Wildfire Marsh 25% 13% 5%
Ancient Palace 22% 12% 5%
Skull Gate 21% 12% 5%
Magma's Lair 20% 10% 7%

The Ruins[edit]

Mystic Cave[edit]

Mystic Cave Ruin.png

Mystic Cave is the first ruin found in the game and is located on the Main Island. It can be unlocked at Level 10. It is the only ruin required to explore to progress further.

  • Gold Required to Unlock: 20,000
  • Time Required to Unlock: 6 hours
  • Time Required to Explore: 1 hour
  • Refresh cost: 3 Gems Icon.png
  • Experience Icon.png received: 800
  • Minimum starting level: Level 6
  • Chronosian Seal: Seal of Darkness
Mystic Cave (Unlock Information).png

Possible Dragons recommended for exploration:

Ghost Ship[edit]

Ghost Ship Ruin.png

Ghost Ship is the second ruin found in the game and is located near the Main Island. It can be unlocked at Level 15.

  • Gold Required to Unlock: 180,000
  • Time Required to Unlock: 10 hours
  • Time Required to Explore: 3 hours
  • Refresh cost: 5 Gems Icon.png
  • Experience Icon.png received: 7,200
  • Minimum starting level: Level 8
  • Chronosian Seal: Seal of Adventure
Ghost Ship (Unlock Information).png

Possible Dragons recommended for exploration:

Wildfire Marsh[edit]

Wildfire Marsh Ruin.png

Wildfire Marsh is the third ruin found in the game. It can be unlocked at Level 18 after purchasing Distant Marsh.

  • Gold Required to Unlock: 360,000
  • Time Required to Unlock: 12 hours
  • Time Required to Explore: 6 hours
  • Refresh cost: 5 Gems Icon.png
  • Experience Icon.png received: 14,400
  • Minimum starting level: Level 10
  • Chronosian Seal: Seal of Secrets
Wildfire Marsh (Unlock Information).png

Possible Dragons recommended for exploration:

Ancient Palace[edit]

Ancient Palace Ruin.png

Ancient Palace is the fourth ruin found in the game. It can be unlocked at Level 20 after purchasing Lost World.

  • Gold Required to Unlock: 2,800,000
  • Time Required to Unlock: 14 hours
  • Time Required to Explore: 12 hours
  • Refresh cost: 10 Gems Icon.png
  • Experience Icon.png received: 112,000
  • Minimum starting level: Level 10
  • Chronosian Seal: Seal of History
Ancient Palace (Unlock Information).png

Possible Dragons recommended for exploration:

Skull Gate[edit]

Skull Gate Ruin.png

Skull Gate is the fifth ruin found in the game. It can be unlocked at Level 22 after purchasing Faded Earth.

  • Gold Required to Unlock: 900,000
  • Time Required to Unlock: 16 hours
  • Time Required to Explore: 18 hours
  • Refresh cost: 10 Gems Icon.png
  • Experience Icon.png received: 36,000
  • Minimum starting level: Level 10
  • Chronosian Seal: Seal of Souls
Skull Gate (Unlock Information).png

Possible Dragons recommended for exploration:

Magma's Lair[edit]

Magma's Lair Ruin.png

Magma's Lair is the sixth and final ruin found in the game. It can be unlocked at Level 24 after purchasing Magma's Land.

  • Gold Required to Unlock: 5,000,000
  • Time Required to Unlock: 1 day
  • Time Required to Explore: 1 day and 12 hours
  • Refresh cost: 15 Gems Icon.png
  • Experience Icon.png received: 200,000
  • Minimum starting level: Level 12
  • Chronosian Seal: Seal of Dragonfire
Magma's Lair (Unlock Information).png

Possible Dragons recommended for exploration:

Overview[edit]

Ruin Unlock Cost Unlock Time Experience Exploration Time Starting Level Refresh Cost Seal
Mystic Cave 20,000 Gold 6 Hours 800 1 Hour Level 6 3 Gems Seal of Darkness
Ghost Ship 180,000 Gold 10 Hours 7,200 3 Hours Level 8 5 Gems Seal of Adventures
Wildfire Marsh 360,000 Gold 12 Hours 14,400 6 Hours Level 10 5 Gems Seal of Secrets
Ancient Palace 2,800,000 14 Hours 112,000 12 Hours Level 10 10 Gems Seal of History
Skull Gate 900,000 16 Hours 36,000 18 Hours Level 10 10 Gems Seal of Souls
Magma's Lair 5,000,000 24 Hours 200,000 36 Hours Level 12 15 Gems Seal of Dragonfire

Noteworthy Changes[edit]

Updates 2.8 - 4.0

Update 4.0

  • The color of the Dragons' background was changed to match the color of their rarity.

Update 3.7

  • The In Vault Button.png button was added to indicate whenever a Dragon is currently stored inside the Dragon Vault and, thus, can not be used for exploring.

Update 3.2

  • The amount of free ruin refreshes per day were modified for some of the VIP levels.

Update 2.9

  • The animation for receiving rewards from the chests has been slightly modified.
  • When visiting a ruin during an exploration, the Dragons will now be shown moving over a landscape background instead of having static snapshots.
  • After a refresh of the current selection, the exact same set of recommended Dragons will no longer be shown.

Update 2.8

  • Several buttons have been added that indicate whenever a Dragon is unavailable for exploring, and when pressed they take the Trainer to where the Dragon currently is.
  • The Level Up Button.png button was replaced by the Feed Button 2.png button.
  • The animations for spinning for chests and selecting Dragons have been slightly altered.
Update 2.7
  • Starting with this update, a success bar has been introduced which indicate the percentage for the Trainer to receive one of the three chests. If an exploration is successful, the Trainer will be given the new option to spin for one chest.
  • Before this update, Chronosian Seals could be obtained only once and they were used to unlock Chronos. All ruins required specific Dragons in order to explore them and the level of the Dragons, as well as their level of enchantment, did not affect the chance of obtaining seals. Additionally, starting with this update, the maximum level requirement for any ruin does not increase beyond 30.

Mystic Cave

Possible Rewards:

  • 2 Scrolls
  • 750 Gold; 85 Food
  • 1,000 Gold; 75 Food
  • 2,000 Gold; 50 Food
  • 9,000 Gold; 600 Food
  • 1 Gem
  • 3 Gems

Possible Dragons needed for exploration:

Ghost Ship

Possible Rewards:

  • 7,000 Gold & 300 Food
  • 9,000 Gold
  • 18,000 Gold & 500 Food
  • 20,000 Gold & 1,250 Food
  • 25,000 Gold & 600 Food
  • 30,000 Gold & 700 Food
  • 1,400 Food
  • 5 Gems
  • 30,000 Gold, 1,000 Food & 5 Gems
  • 10 Gems

Possible Dragons needed for exploration:

Wildfire Marsh

Possible Rewards:

  • 100,000 Gold
  • 50,000 Gold; 1,000 Food
  • 55,000 Gold; 1,000 Food
  • 18,000 Gold; 1,500 Food
  • 25,000 Gold; 1,500 Food
  • 2,500 Food;
  • 6,500 Food; 5 Gems; 4 Scrolls
  • 130,000 Gold; 4,000 Food; 7 Gems
  • 10 Gems
  • 120 000 Gold; 3,000 Food; 15 Gems
  • 20 Gems

Possible Dragons needed for exploration:

Ancient Palace

Possible Rewards:

  • 140,000 Gold
  • 160,000 Gold
  • 70,000 Gold; 1,200 Food
  • 35,000 Gold; 2,500 Food
  • 3,000 Food; 1 Scroll
  • 3,500 Food
  • 10,000 Food; 8 Gems; 5 Scrolls
  • 25 Gems

Possible Dragons needed for exploration:

Skull Gate

Possible Rewards:

  • 30,000 Gold; 1,500 Food
  • 40,000 Gold; 2,500 Food
  • 3,500 Food
  • 100,000 Gold; 7,000 Food
  • 3,500 Food; 10 Scrolls
  • 15,000 Food; 7 Gems; 3 Scrolls
  • 12,000 Food; 10 Gems; 6 Scrolls
  • 15 Gems
  • 20 Gems
  • 200,000 Gold; 2,000 Food; 25 Gems
  • 30 Gems

Possible Dragons needed for exploration:

Magma's Lair

Possible Rewards:

  • 500,000 Gold
  • 105,000 Gold; 5,000 Food
  • 120,000 Gold; 7,000 Food
  • 30 Gems
  • 50 Gems

Possible Dragons needed for exploration:

Updates 1.1 - 1.8

Update 1.8

  • Starting with this update, free ruin refresh are introduced as part of the new VIP levels.

Update 1.4

  • Starting with this update, whenever heading to the screen for feeding Dragons from the ruin exploration menu and then leveling it up, the Trainer automatically returns to the ruin menu, rather than outside the Habitat.

Update 1.1

  • This update introduced Chronos and Chronosian Seals.
  • The exploration times for some of the ruins where changed:
    • Mystic Cave: increased to 1 hour from 15 minutes
    • Wildfire Marsh: decreased to 6 hours from 10 hours
    • Ancient Palace: decreased to 12 hours from 16 hours
    • Magma's Lair: decreased to 1 day and 12 hours from 2 days