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Friend System

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Social interaction Friend System Icon.png is one of the many features in Dragon Mania Legends. As Trainers are able to face other Trainers in competitive settings, they are also able to befriend one another, providing them with numerous and unique benefits. With friends, gifts can be exchanged and rewards received.

Friend options can be located by simply selecting the Lighthouse or using the Friend Button 2.png button on the right-hand side of the main screen. Both options will bring up a list of friends located under the Friends Tab.png tab. This system is unlocked once the Trainer reaches Level 4.

Connections[edit]

OS & Servers[edit]

There are three officially supported major operating systems (platforms), namely Android, iOS and Windows while support is also available for Fire OS. In the vast majority of cases, only Trainers on the same platform and server can interact with one another, but there are instances, albeit extremely rare, when cross-platform and cross-server functionality is available.

Each operating system has two retail servers, namely apa-gold and eur-gold. However, only apa and eur are shown to the userbase as the suffix is only displayed to the game developers. In order for a Trainer to find their server, they must press the Options Menu Button.png button then go to the Info Button.png menu and then to the About Button.png menu. The name of the server is written next to Save Data Server.

There exists a third server, namely chn-gold (displayed as chn to Trainers), which is available only to Android users in China. Trainers from the same country on the other platforms still make use of the apa server.

Social Networks[edit]

Trainers can connect their game account to other services in two different ways depending on their platform. All Trainers can connect to Facebook directly from the friend list by pressing the Connect Button.png button at the top of the list if the list is accessed from the main screen or at the bottom of the list if the list is accessed from the Dragon-hiring list, or by pressing the Options Menu Button.png button in the top right corner of the screen, choosing the Connect To Social Network Button.png button, then pressing the Log Into Facebook Button.png button.

Android users can also connect their game to their Gamer ID, a unique username linked to a Trainer's Google account, by going to the same menu as before and choosing the Log Into Play Games Button.png button. Windows users can connect their game to their Xbox Icon.png Xbox Live account through the same menu by pressing the Log Into Xbox Live Button.png button. Prior to the release of iOS 10, iOS users could connect their game to Game Center. This app has since been discontinued, but the game can still be connected to it, albeit outside the game, through the device's own settings, and save files can be retrieved from it.

Connecting the game to external services allows the Trainer to backup their progress and even link it to other compatible devices. While the latter can also be done through Link A Device Button.png, an option allowing the Trainer to move their progress, it does not provide any progress backup. Regardless of the method chosen, linking the same game progress in multiple places can only be done on the same operating system (platform) and server. Additionally, linking the game to those external services will link the in-game achievements to achievements provided by those services for the Trainer to earn within each of the respective service, but these will not be reflected in the game as they will have no impact on the Trainer's game progress, as only the in-game achievements affect the progress.

In addition to the above benefits, connecting the game to Facebook will reward the Trainer with 10 Gems and the Prairie Dragon, a unique Dragon that can initially only be obtained in this way, and will allow Trainers to befriend each other in the game, enabling them access to various social benefits.

Friends[edit]

See Wiki Friend Page for befriending Trainers

Trainers can befriend each other through:

  • Facebook by directly adding them there or by using the Facebook Invite Button.png button,
  • the Invite Button.png button that appears next to Trainers when accessing the Near Me Tab.png tab of the friend list and who are not already on said list,
  • the list of Clan members (where Trainers that are part of the same Clan can befriend each other), pressing the More Options Button.png button and then the Add Friend Button.png button,
  • the Suggest Friends Button.png button which appears on the friend list only if the Trainer has 10 or fewer friends and their account is not connected to Facebook,
  • using the Recruitment Code through the Add Friend Button.png button on the friend list.

Using the second-last option will offer the Trainer three other Trainers at any given time and the Trainer can visit these Trainers' islands or send them an invitation. When using the last option and then entering the code, the Request option must be selected in order to finalize the action.

All friend requests must be accepted before being reflected in the game. However, entering another Trainer's Recruitment Code in order to gain rewards, will automatically add that Trainer to the friend list as opposed to adding their code through the friend list. Due to the fact that the game does not support the cross-platform and cross-server feature, only those on the same platform and server can become friends.

Once a friend has been added, they will show up in the friend list, and gifts are made available to send between Trainers. Up to 200 friends will be displayed in the friend list. If there are more than 200 Trainers only the first 200 will be displayed. Determining which friends show up on the list depends on the internal sorting ID of each friend in part. The list will display the friends' avatar (if available), their total amount of Dragons Little Fire Dragon Icon.png, their level Experience Icon.png, their VIP Level VIP Status Icon.png (if VIP Status is active), their desired badge and the gifting option.

In addition to gifting, there is the More Options Button.png button that can be pressed to access other options. The first one is the Visit Button.png option which allows Trainers to visit each other's islands.

Using the Delete Button 2.png button allows Trainers to remove friends from their list. However, if the user that is to be removed is friends with the Trainer on Facebook, they must also be removed from the Trainer's Facebook account in order for the friend to disappear from the game.

The two remaining options available within the More Options Button.png button are the Clan Invite Button.png and Check Clan Button.png buttons. The former appears only if the inviting Trainer is in a Clan and it is used to invite other Trainers to the same Clan, while the latter appears only if the inspected Trainer is in a Clan and it is used to see the Clan that Trainer is part of.

In addition to the above, Trainers can rent their friends' Dragons when battling on the Campaign Map. The Hire Button.png option is made available when the Trainer selects the quest they wish to engage. After pressing it, the Trainer will receive a list of their friends' Dragons and they can choose which one to hire through the Hire Button 2.png button, provided they have enough energy to do so and the Dragon has not been rented in the past 24 hours.

Friends can also help each other with opening Rusty Gates and with upgrading the Totem of Friendship.

Near Me[edit]

There is also a feature that allows Trainers to see nearby Trainers by pressing the Near Me Tab.png tab in the friend list screen. From here, the Trainer can visit those Trainers' islands or send them an invitation in order to add them to the friend list. These Trainers are not necessarily friends of the user, but Trainers in a nearby range of 1, 10 or 100 kilometers. Distance Bar.png

Toby[edit]

Toby.png
Toby is the Trainer's first friend in the game and the only cross-platform and cross-server friend as he is available to all Dragon Mania Legends Trainers. Toby is not counted among the maximum 200 friends a Trainer can have and he is always shown at the top of the list. Toby's account is not played by anybody, his progress being updated by Gameloft from time to time for the purpose of displaying new content. The Trainer only has the option to visit his islands, as well as hire his strongest Dragon. Toby can not be removed from the friend list. When opening the first Rusty Gate in the game, one that requires only one friend, Toby will be automatically assigned by the game to help open it.

Toby's level, as well as his strongest Dragon, depend on the level range of the Trainer.

Range Toby's Level Strongest Dragon (Skill Levels)
1-9 Level 9 Agave Dragon - Lv. 8 (2, 2, 0)
10-12 Level 12 Mutant Dragon - Lv. 11 (3, 1, 3)
13-15 Level 15 Golden Crow Dragon - Lv. 14 (3, 0, 3)
16-20 Level 20 Pulsar Dragon - Lv. 16 Enchantment Star.png (3, 5, 6)
above 20 Level 60 Titan Dragon - Lv. 18 Enchantment Star.png Enchantment Star.png (5)

Alumni[edit]

See Mentoring Program for more information

This tab Alumni Tab.png only appears once there is at least one person that can be displayed here.

Former mentors and apprentices can communicate with each other through this screen. Here, both groups will be able to see their alumni and even their former mentor and send daily Gifts to the other. For each Trainer on the list, the options to Chat Button 2.png chat with them, visit their islands, delete them from the list, check their Clan and invite them to the Trainer's own Clan are given. The last two options only appear if the inspected Trainer is Level 25 or higher.

Global Chat[edit]

Chat Rules.png
Dragon Trainer Info.png
Dragon Trainer Report.png

This option is unlocked at Level 10 and accessed through the Global Chat Tab.png tab. This option can not be accessed by Trainers who have set their age to 16 or younger upon registering their account. There is no way to change the age in the game, thus Trainers wishing to do that must contact Gameloft Customer Care.

All Trainers on the same platform and server and whose game language is the same can communicate with each other. Each language has its separate chat and if the language of the game is switched, the game must be restarted in order for this change to take effect. However, the chat itself is self-regulated meaning that Trainers can be automatically assigned to smaller groups depending on the load of users of the server.

From time to time, the chat rules screen will pop up whenever opening the chat screen. The pop-up can be dismissed through the Got it! Button.png button.

Messages are written at the top of the chat interface and then sent through the Chat Button.png button (the message can also be sent through the enter key on the keyboard). The names of Trainer are colored in white over a dark gray background while the background color for messages is light gray with black text. However, Trainers have the option to color their text by adding # and any number from 1 to 7 before their text. Messages are limited to 512 characters and profanity is censored with asterisks.

Pressing the name of a Trainer will bring up a window containing their image (if available), level, total amount of unique Dragons, current badge, their Clan's Coat of Arms and four buttons. The Visit and Check Clan buttons have the exact same function as those found on the friend list. If the Trainer is not in any Clan, the Not In Clan Button.png notice will be shown instead of the Check Clan Button.png button.

The Ignore Button.png button can be pressed to block that Trainer's messages for a period of 24 hours. The Trainer must first confirm the choice pressing the very same button. Otherwise, they can abandon their action through the Cancel Button 2.png button. Once a Trainer's messages have been blocked, there is no way to revert the action. When a Trainer's messages are blocked, the Ignored Button.png and Reported Button.png notices will be shown instead of the Ignore and Report buttons, respectively. The last notice will also be shown if the Trainer has been reported by another Trainer.

Lastly, the Report Button.png button can be used to report a Trainer to Gameloft. The reporting Trainer will be given four checkboxes, namely Indecent language, Spamming, Offensive behavior and Inappropriate name. After ticking the desired box, the report can be finally sent through the OK Button.png button.

Important Icon.png The chat does not have any private messaging option nor does one exist in any part of the game, except for the Mentoring Chat and the Alumni Chat.

Messages[edit]

Messages Icon.png

Trainers can receive various notices and requests from other Trainers through the messaging system. Messages can be accessed by using the Messages Button.png button while viewing the friend list or by opening the inventory Inventory Icon.png and selecting the Messages Tab.png option.

From the messages screen, the Trainer is able to respond in certain ways depending upon the message received. The Help Button.png button can be pressed in response to requests for opening Rusty Gates or upgrading the Totem of Friendship. Invitations to a Clan can be accepted using the Join Button.png button or declined using the Cancel Button.png button. If the Trainer wishes to see more information about that Clan before making a decision, they can press the Information Button.png button. Whenever one of their Dragons is hired by a friend, the Trainer will be notified here and can Claim Button.png the friendship points they have earned for this. Finally, Trainers can Accept Button 2.png or Delete Button.png requests to add someone to their friend list. These last requests only come from fellow Clan members or users in the vicinity of the Trainer, as friendship requests on Facebook can not be dealt with in the game itself.

All messages, with the exception of Recruitment Code rewards and system messages, expire after 36 hours if they are left unclaimed. The user can have a maximum of 200 unclaimed messages.

Gifting[edit]

Mystery Gifting Information.jpg

On the friend list, the Gift Button.png option appears in the right of each friend or Alumni, with the exception of Toby. After that button is pressed, a random, mystery gift Gift Icon.png will be sent, out of four available ones; 1 Dragon Piece for the Enchantress Dragon, a Portal Gem, (1,000*Modifier) Gold, or (100*Modifier) Food, with only one to be sent to the given Trainer at a given time. These gifts are not deducted from the Trainer's own stockpile, instead being generated by the game itself. Only 1 Dragon Piece can be received per day.

The chance to receive a particular gift depends upon whether the Trainer has already received a Dragon Piece for the day or not. When a Dragon Piece has been obtained, the chance to be gifted Food is 24,44%, the chance for a Portal Gem is 26,67% and the chance for Gold is 49,89%. When a Dragon Piece has not been obtained, the chance to be gifted Food is 18,33%, the chance for a Portal Gem is 20%, the chance for Gold is 36,67%, and the chance for a Dragon Piece is 25%.

Gifts can only be sent once every 24 hours per friend, however, there is no limit to the number of friends gifts may be sent to per day. Received gifts can be viewed either by pressing the Messages Button.png button while viewing the friend list and then selecting the Gift Tab.png option in the bottom left, or by heading to the inventory Inventory Icon.png and selecting the same tab. The gifts are displayed in order from oldest to newest.

The Trainer can claim a maximum of only 100 gifts within a 24-hour period. The same limit applies to the number of gifts the Trainer can receive, as the Trainer will receive no new gifts until the reset time if they already received 100. For example, if the Trainer did not claim any gift until the reset period, they will receive absolutely no new gifts after the 24-hour period has passed. Gifts that are left unclaimed for 36 hours will expire. At the top of the Gifts section, a counter is displayed showing the current total claimed and unclaimed gifts separated by a / from the limit of 100. All the gifts can be claimed at once through the Claim All Button.png button.

Since the limit of Portal Gems a Trainer can have in their inventory is limited at 200, whenever that limited is reached and a mystery gift is claimed and results in a Portal Gem, the Convert Button.png button will be shown under it, indicating how much Gold the Trainer will receive should they press it and proceed with converting the Portal Gem to Gold.

Recruitment Codes[edit]

Recruitment Code Screen.jpg

Sharing the Code[edit]

Every Trainer has a Recruitment Code Recruitment Code Icon.png which can be used to invite non-playing users to the game and to request the friendship of playing users. Both groups must be on the same platform and server. The Recruitment Code window can be accessed by going to the friend list where the Trainer must select the Recruit A Friend Tab.png tab to see their code. The Trainer can then choose the Copy Button.png button to copy the code to the clipboard and paste it wherever they wish so, or they can choose the Share Button.png option which will bring up several other buttons that are used to send the code to a desired recipient. The Send Mail Button.png button is used to send the invitation code through e-mail, the Facebook Button.png button is used to send the code through Facebook, the SMS Button.png button is used to send the code through SMS and the WhatsApp Button.png button is used to send the code through WhatsApp. The first three buttons are available to everyone, except for the SMS button which is not available to PC Windows Trainers, while the last button is available only to Trainers who have WhatsApp installed on their devices. Additionally, Trainers who have Viber installed will also be able to send the code through this application, through the SMS button. Multiple new users can sign up using the same code, however, only one Recruitment Code may be submitted per person.

Whenever the Trainer has their code used by a user who has never entered a code before, a window will pop up informing them which will also display the name of the Trainer who used it. Additionally, a window will also pop up whenever any recruit of the Trainer's reaches Level 10 or 15. Both windows will have the Go To Inventory Button.png option on them and pressing it will take the Trainer to the inventory.

Using the Code[edit]

Enter Code Screen.jpg

In order for a new Trainer to enter a code Enter Code Icon.png, if they have not used one already, they must go under the same tab and press the Enter Code Button 2.png button, then fill in the blank with the code, either by writing it in manually or by pasting it (after having been previously copied) through the Paste Button.png option, and then finally validating it through the Validate Code Button.png option.

Trainers who wish to enter a code for the purpose of sending a friend request will have to do so from the friend list.

A Recruitment Code for non-playing users can only be used by new Trainers who are Level 4 or above, but no higher than Level 15. Recruitment Codes for friend requests can be used at any level. Trainers can not use their own, personal codes, thus they must use another Trainer's code.

Rewards[edit]

Recruitment Code Rewards.png

Once the invitation is successfully accepted by the recruiting Trainer, the Trainers will become friends in the game and both of them will receive compensation for using the code. The rewards will be given regardless of whether the recruiting Trainer accepts the friend invitation or not.

The recruited Trainer will receive a welcome basket of (500*Level Modifier) Food and (5,000*Level Modifier) upon entering the Recruitment Code, 1,000 Food upon reaching Level 10, and 50 Gems upon reaching Level 15. The Trainer whose code was used will receive up to five milestone rewards depending on the number of people who have used their code. Additionally, the latter Trainer will also receive (500*Level Modifier) Food and (5,000*Level Modifier) Gold for each new recruit, (1,000*Level Modifier) Food when the recruit reaches Level 10, and 10 Gems when the recruit reaches Level 15. Under the same tab where the Recruitment Code is, the Trainer's progress toward the five milestones can be seen, as well as the progress of the recruited Trainer.

Trainers who have already used a Recruitment Code for the purpose of receiving rewards will not receive additional rewards for each new code they enter. Additionally, codes used by these Trainers will not count toward the amount of recruited Trainers of the Trainer whose code was used.

Important Icon.png Due to the fact that the game is not cross-platform and cross-server, the code can only be used between Trainers sharing the same operating system and server.

Reward for 3 Recruits Reward for 5 Recruits Reward for 8 Recruits Reward for 12 Recruits Reward for 15 Recruits

Received Reward: 25 Gems

Recruitment Reward 1.png

Received Reward: Pop Art Dragon

Recruitment Reward 2.png

Received Reward: 50 Gems

Recruitment Reward 3.png

Received Reward: Farmer Dragon

Recruitment Reward 4.png

Received Reward: 100 Gems

Recruitment Reward 5.png

Dragon Collector Leaderboard[edit]

Dragon Collector Points.png

The Dragon Collector Leaderboard is a permanent, global, prizeless leaderboard in which Trainers on the same platform and server are ranked in accordance to the collective sum of their current Dragons' Dragon Collector Points Dragon Collector Points Icon.png. The leaderboard is intended as a Hall of Fame for Trainers with the largest collection of Dragons. The leaderboard is accessed through the Leaderboard Tab.png tab. Inside this screen, the Trainer can see their current position on the leaderboard, as well as the position of other Trainers, the total amount of points the Trainer and the other Trainers have and the obtainable progress rewards. The Trainer can also choose to filter the Trainers on leaderboard by all through the Global Filter Button.png and by their friends through the Friends Filter Button.png button.

A notification is shown in the middle of the screen whenever a new milestone is reached for the very first time.

Notification - DCL Milestone.png

Formula[edit]

Each individual Dragon has a specific Dragon Collector Point which is calculated as (Rarity * Enchantment Level) + Dragon Level where the values are the following:

Factor Common Uncommon Rare Epic Legendary Divine Boss (classification) Icon.png Enchantment Star (Gray).png Enchantment Star.png Enchantment Star.pngEnchantment Star.png Enchantment Star.pngEnchantment Star.pngEnchantment Star.png Enchantment Star.pngEnchantment Star.pngEnchantment Star.pngEnchantment Star.png Enchantment Star (Purple).png Enchantment Star (Purple).pngEnchantment Star (Purple).png Enchantment Star (Purple).pngEnchantment Star (Purple).pngEnchantment Star (Purple).png Enchantment Star (Purple).pngEnchantment Star (Purple).pngEnchantment Star (Purple).pngEnchantment Star (Purple).png 1 x Dragon Level
Value 10 20 50 100 200 400 250 1 1.1 1.15 1.2 1.3 1.4 1.5 1.65 1.75 5

For example, a non-enchanted Level 50 Mentor Dragon will have a score of 350 Dragon Collector Points Icon.png: (Epic [100 points] * Enchantment Level 0 [1 point]) + Dragon Level 50 [50 x 5 points] while a Level 100 Zeus Dragon with Enchantment Level 2 will have a score of 960 Dragon Collector Points Icon.png: (Divine [400 points] * Enchantment Level 2 [1.15]) + Dragon Level 100 [100 x 5 points].

Duplicate Dragons of a species are not counted toward the Trainer's collective sum, thus only the Dragon with the highest DCP of that species will be considered for the total amount. Additionally, Clan Dragons and Chronos do not benefit from the DCP.

Milestone[edit]

While the leaderboard itself does not offer any prizes and is merely a display of status, Trainers do receive different rewards when they reach certain DCP milestones. Any of these rewards can be obtained only once, meaning that if a Trainer's score has decreased beyond an already-reached milestone, no reward will be given after reaching that milestone once again.

Milestone 500 750 1,000 1,250 1,750 2,000 2,250 2,500 3,000 3,500
Reward (M*10,000) Gold Icon.png 20 Scrolls Icon.png (M*2,000) Food Icon.png 10 Gems Icon.png 1 Legendary Habitat.png (M*30,000) Gold Icon.png 20 Gems Icon.png (M*30,000) Food Icon.png (M*100,000) Gold Icon.png Breeding Token Icon.png for Avocado Dragon
Milestone 4,000 5,500 6,500 8,000 10,000 13,000 16,000 20,000 23,000 26,000
Reward 1 Legendary Habitat.png (M*200,000) Gold Icon.png (M*60,000) Food Icon.png 7 VIP Ticket Icon.png Breeding Token Icon.png for Runestone Dragon 3 Habitat Limit Extender.png 1 Time Habitat.png 30 Gems Icon.png (M*400,000) Gold Icon.png Breeding Token Icon.png for Droid Dragon
Milestone 33,000 40,000 45,000 50,000 65,000 80,000 100,000 130,000 165,000 200,000
Reward (M*100,000) Food Icon.png 5 Habitat Limit Extender.png 50 Card Dragon Pack Ticket Icon.png (M*2,000,000) Gold Icon.png Breeding Token Icon.png for Panda Dragon (M*250,000) Food Icon.png 50 Gems Icon.png 50 Enchantment Ticket Icon.png 75 Gems Icon.png Breeding Token Icon.png for Pinata Dragon

Noteworthy Changes[edit]

  • Update 4.1 dropped support for MSN accounts, meaning Windows Mobile users can no longer connect their accounts to the game.
  • Update 4.0 introduced the Dragon Collector's Leaderboard.
  • Update 3.8 introduced the possibility of inviting new Trainers to the game through SMS, WhatsApp and Viber.
  • Update 3.6 introduced Global Chat.
    • The Friend Button.png and Recruitment Code Button (Old).png buttons have been discontinued and the Friend System interface will show up instantly when selecting the Lighthouse.
    • Recruitment Codes can now be used more than once for the purpose of adding friends.
    • The graphics for the Recruitment Code screen, along with the related windows, were altered while the Recruitment Code Tab.png tab was replaced by the Recruit A Friend Tab.png tab, the Send Mail Button (Old).png button was replaced by the Send Mail Button.png button and the Enter Code Button 2 (Old).png button was replaced by the Enter Code Button 2.png button. Additionally, for the same feature, the Facebook Button.png button was introduced and appears after pressing the Share Button.png button.
    • The Gift Button (Old 2).png button was replaced by the Gift Button.png button.
  • Update 3.4 introduced the chn server, exclusive only to Android Trainers in China.
  • Update 3.2 made it possible to claim all gifts at once.
    • The numbers in the "near me" section, which represented the "Dragon power" of the user (a combination of the Dragons owned, their levels, and their skills) was removed.
    • The Trainer can now befriend other Trainers inside the game, through the Near Me section.
    • The game can now offer friendship suggestions through the Suggest Friends Button.png button.
    • Befriending Trainers by inviting them through mail Invite Friends Button.png was discontinued.
    • The Dismiss Button.png button was replaced by the Delete Button.png button.
    • Messages have been slightly reworked and now include more information.
    • Xbox Live support was dropped for Windows Mobile, meaning mobile users can no longer connect their game to a Xbox Live account, but, instead, they can connect their account through MSN through the newly-introduced Log Into MSN Button.png button. Additionally, support for Windows Phone 8 was also discontinued.
  • Update 3.1 decreased the level of Toby's Titan Dragon from 22 to 18 and the level of his Pulsar Dragon from 18 to 16. The former received two Enchantment Stars while the latter received one.
    • The length of the friend list window was expanded allowing for a quicker gifting.
  • Update 2.8 introduced matching pieces for the Enchantress Dragon as a new gift and no longer let the Trainer choose what to gift, making the gifts random, thus the gifting screen has been discontinued.
    • The Messages Button (Old).png button has been replaced by the Messages Button.png button.
    • A Gift Tab.png tab has been added to the inventory. With the latter being introduced, gifts are now being sent there instead of the Messages Tab.png tab. Additionally, gifts are now listed from oldest to newest instead of newest to oldest.
    • Support for Google+ log in has been dropped and replaced by the option to sign in and play using the new Gamer ID, a unique username linked to a Trainer's Google account. This means Trainers can no longer befriend themselves through Google+. Thus, the Google+ Invite Button.png button was dropped for Android Trainers, along with the Facebook Invite Button (Old).png button (the latter for everyone) and both were replaced by the Invite Friends Button.png button that was previously used only by iOS and Windows Trainers.
    • The Log Into Facebook Button (Old).png button was replaced by the Log Into Facebook Button.png button.
  • Update 2.6 replaced the Log Into Xbox Button.png button with the Log Into Xbox Live Button.png button.
  • Update 2.5 altered the graphics for the Recruitment Code and introduced level-progression prizes for both the invited and the inviting Trainer. Thus, starting with this update, both Trainers receive additional rewards when the recruited Trainer reaches Level 10 and 15. Prior to this update, the invited Trainer received only a welcome basket of (500*Level Modifier) Food and (5,000*Level Modifier) while the inviting Trainer did not receive rewards based on the level progression of the person they recruited.
    • The Send Mail Button.png button was replaced by the Send Mail Button (Old).png button while the Recruitment Code Button (Discontinued).png button was discontinued.
  • Update 2.2 dropped support for Game Center, due to the app being discontinued with the release of iOS 10, thus friends can no longer be added in this way. Any friends who were added before it was discontinued remain in the Trainer's friend list unless they are removed.
  • Update 2.1 added the option to send friend requests to Clan members without having to befriend them outside the game.
    • Support for tvOS was dropped.
  • Update 2.0 implemented support for the Fire OS platform, bringing the total number of separate platforms to four.
    • The More Options Button.png button along with Invite Button.png and Check Clan Button.png buttons, the latter two being part of the Clan feature added within the same update. Both were consolidated under the former button, along with the Visit Button.png and the Delete Button 2.png buttons, the latter having replaced the old Delete Button.png button used for deleting friends.
  • Update 1.9 introduced a 36-hour expiry limit for unclaimed messages and capped the friend list at 200 friends.
  • Update 1.8 introduced the option to remove friends from the list.
    • Support for tvOS was introduced.
    • The -gold suffix was introduced for retail servers.
    • Friend Codes were renamed as Recruitment Codes and the Friend Code Button.png button was replaced by the Recruitment Code Button (Discontinued).png button.
  • Update 1.7 scaled the gifts sent to friends to be in accordance to the receiving Trainer's level.
    • Referral Codes were renamed as Friend Codes and the Referral Code Button.png button was replaced by the Friend Code Button.png button.
  • Update 1.5 introduced the Near Me section.
  • Update 1.4 added an image of a baby Fire Dragon next to each friend's name (except Toby) indicating the total number of unique Dragons the Trainer currently has.
  • Update 1.3 introduced Referral Codes. Only Trainers who have downloaded the game after this update are able to enter another Trainer's code. Additionally, the Referral Code Button.png was introduced at the bottom of the friend list as part of this feature, and it is used to access the Referral Code directly from the friend list.
    • Starting with this update, Windows Trainers can connect their game account to an Xbox Live account.
    • The Invite Button.png, Gift Button (Old).png and Messages Button (Older).png buttons have been replaced by the Invite Friends Button.png, Gift Button (Old 2).png and Messages Button (Old).png buttons, respectively.
  • Update 1.2 made slight graphical alterations to the gift boxes behind the gifts.
  • Update 1.1 brought graphical changes to the gifting screen that appears when pressing the Gift Button (Old).png button on the friend list. Each gift is now displayed over a blue gift box background and the avatar and name of the gifted Trainer are now shown. Additionally, the Gift button inside this screen has been replaced by the Send Button.png button.

Gallery[edit]