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Dragon Mania Legends Wiki:Dragon Article Model

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This page was created to unify editing on this wiki. Read this article carefully before creating a new Dragon page.

Information Box

To call the template, add the name of the template, DragonBox, between double braces. To call its parameters, add them before the last double braces, making sure to add a pipeline before each parameter. To assign a value to a parameter, add the equal sign after it and add the value after the sign. The position of the parameters as in the tables below is to be respected.

Parameter Function Notes
unknown Used when either the rarity or Elements (or both) of a Dragon are currently unknown. Has only one value: yes. Once used, the background color of the InfoBox becomes gray and the headers become white until removed.
special Overrides the calling of currency icons that occurs when multiple conditions are met by other parameters. Normally, the icon of a currency is automatically generated next to the value of cost when certain conditions are met by a combination of the parameters cost, available, method, base, second, and third. Sometimes various notes can be added next to cost, thus it must be overridden (example). Any value can be assigned to this parameter, but the standard is to use yes.
codex Displays the Codex entry of the Dragon from the Book of Dragons. Write it in manually, making sure to copy it exactly as it is in the game.
powers Displays the in-game description of the powers that a Clan Dragon has.
section Used for indicating the Codex Collection the Dragon belongs to. Used only if the Dragon belongs to a Collection.
type Used to indicate the rarity of the Dragon. Write the rarity as it is, with first letter capital. Choose from Common, Uncommon, Rare, Epic, Legendary, Divine and Boss
duration Used to indicate how long the power of a Dragon lasts. Used only for Clan Dragons. Write the number in digits and the unit of time with first letter capital. Currently, cooldown is added by default, as it is the same for all Dragons.
cooldown Used to indicate how long it takes for the power of a Dragon to be used again.
unleash Used to indicate how much it costs to activate the power of a Dragon.
base Used to indicate the first (also knows as the base) Element of the Dragon. The order of the Elements can be found either in the Codex entry, in order from top to bottom, or in the window where it can be fed, petted etc., in order from left to right. Write the Element as it is, with first letter capital. Choose from Fire, Wind, Earth, Water, Plant, Metal, Energy, Void, Light, and Shadow, Legendary, Divine. Does not apply to Clan Dragons.
second Used to indicate the second Element of the Dragon. Used only when the Dragon has two or more Elements. Choose from the same Elements used for base.
third Used to indicate the third Element of the Dragon. Used only when the Dragon has three Elements. Choose from the same Elements used for base.
health Used to indicate the base (Level 1) Health value of the Dragon. Not needed for Dragons whose base Element is Legendary, except Boss Dragons. Not used for Clan Dragons.
health2 Used to indicate the base Health value of the Dragon when only its second Element is unlocked. Write the number in digits. Used only for Dragons whose base Element is Legendary.
health3 Used to indicate the base Health value of the Dragon when all of its Elements are unlocked.
attack Used to indicate the base (Level 1) Attack value of the Dragon. Not needed for Dragons whose base Element is Legendary, except Boss Dragons. Not used for Clan Dragons.
attack2 Used to indicate the base Attack value of the Dragon when only its second Element is unlocked. Write the number in digits. Used only for Dragons whose base Element is Legendary.
attack3 Used to indicate the base Attack value of the Dragon when all of its Elements are unlocked. Used only for Dragons whose base Element is Legendary.
gold Used to indicate the base (Level 1) Gold/Hour value of the Dragon. Write the number in digits. The base Gold/Hour does not depend on awoken Elements when it comes to Legendary Dragons. Not used for Clan Dragons and Boss Dragons.
limited Used to indicate that a Dragon is limited. Has only one value: yes. Added by default when certain values of available or method are used. Use the preview button after filling those two parameters, to see if this parameter is needed or not.
available Used to indicate the availability of the Dragon. Choose from: Standard for Normally-Breedable Dragons, {{csd}} for Dragons that can only be obtained through Dragon Pieces, except Clan Dragons (not used when method has the {{wdp}} value), {{ded}} for regular Dungeon Dragons, {{ced}} for Clan Dragons, {{red}} if the Dragon is given as a reward in exchange for certain achievements, and {{ved}} for VIP Dragons.
Use ? if the availability is currently unknown.
method Used to indicate the method through which this Dragon can be obtained. Choose from: {{eod}} if the Dragon is obtainable only through events, Seasonal if the Dragon is made available in the Dungeon only on limited occasions, {{ebd}} if the Dragon is bred through Enchantment, {{eld}} if the Dragon is a prize in the Enchantment League, Top if the Dragon is a limited prize in the Dragon League, and {{wdp}} if the Dragon is part of the Weekly Dragon Pieces. If no pre-defined value fits the criteria, input one that does.
Not used if available has Standard, {{ved}}, {{ced}} as values. Also not used when {{ded}} is used for non-limited Dungeon Dragons and {{csd}}'' is used for non-limited Card Dragons found in regular card packs.
Use
? if the method is currently unknown.
unlock Used to indicate the player level needed in order for the Dragon to be unlocked for breeding and/or buying. Write the number in digits.
vip Used to indicate the VIP level needed in order to breed or buy the Dragon. Only added if the Dragon is a VIP-Exclusive Dragon. Write the number in digits.
league Used to indicate the league the player needs to be promoted to in order to obtain the Dragon. Only added if the Dragon is an Arena-Prize Dragon or Enchantment-League Dragon. For the former, add only the short name of the league and for the latter add only the number of the league.
promotion Used to indicate one of the three tiers of the league the player needs to be promoted to in the Dragon League in order to obtain the Dragon. Only added if league is used for an Arena-Prize Dragon. Write the number in digits.
den Used to indicate the level needed for the Breeding Den in order to breed the Dragon. Only added if the Dragon is an Enchantment-Breedable Dragon. Write the number in digits.
parent1 Used to indicate the first parent needed to breed the Dragon. Only added if the Dragon is an Enchantment-Breedable Dragon or a breedable Legendary. Write the short name of the Dragon.
parent2 Used to indicate the second parent needed to breed the Dragon.
day Used to indicate the day the Dragon is received. Only added if the Dragon is initially obtained only from the Daily Prizes.
cost Used to indicate the cost of the Dragon. Write the number in digits. The currency will be assigned automatically when certain conditions from other parameters are met. If special is used, assign the currency manually. Use the preview button to see if the currency is assigned automatically or not after you filled in the base, second, third, available and method parameters.
cm Used to indicate how many times a Dragon has to be hatched through Community Hatching until it is obtained. Used only for Clan Dragons.
breeding Used to indicate the breeding time of the Dragon. Not used with Legendary and Divine Dragons. Write it as x Days & x Hours, x Hours & x Minutes, or whichever unit of time it uses, where x stands for the number written in digits.
hatching Used to indicate the hatching time of the Dragon. Not used with Legendary and Divine Dragons.
vipbreeding Used to indicate the VIP breeding time of the Dragon. Not used with Legendary and Divine Dragons. Same explanation as for breeding and hatching. To calculate the time reduction, use the Time Conversion Table.
viphatching Used to indicate the VIP hatching time of the Dragon. Not used with Legendary and Divine Dragons.
dotw Used to indicate that this Dragon was a Dragon of the Week at some point. Has only one value: yes.
dotm Used to indicate that this Dragon was a Dragon of the Month at some point.
quest Used to indicate the quest needed to be beaten in order for this Dragon to be made available in the Shop for buying. Write the number in digits. The quest needed to be beaten is the one where the Dragon is first encountered in Normal Mode. Used only for Boss Dragons.
regular Used to indicate the regular Dragon the Boss Dragon is based on. Used only for Boss Dragons. Add the name of the Dragon as it is, with first letter capital, without the addition of Dragon.
Remember that any Dragon can serve as an overall model and it is much easier to let yourself be guided by an already existing page.


__TOC__ <- This tag is to be added if the page does not have four sections (including subsections) or more.

Description

This is the area for the description of the Dragon. When describing a Dragon, the introductory sentence must always be "The {{PAGENAME}} Dragon is {{s|name of body style written in lower case}}." for regular Dragons and "{{PAGENAME}} is {{s|name of body style written in lower case}}." for Boss Dragons and Clan Dragons. After the opening statement, create a flowing description, beginning at the head and working to the tail or feet. DO NOT describe one Dragon by referring to the appearance of another Dragon. Information for the description can be taken from its physical appearance, its Codex entry and/or its behavior in its Habitat.

Style Dragon Examples
Anserine Light, Stardust, Fireball, Crystal
Bicipital Chip, Striker, Brimstone, Gravelis
Finned Boiling, Agent, Archangel, Narwhale
Leonine Earth, Vortex, Golden, Lightning
Reptilian Water, Candy, Mercury, Sunflower
Saurian Bee, Prickly, Ash, Typhoon
Serpentine Wind, Titan, Venom, Machine Snake
Stout Orange, Root, Ironcast, Ice Cream
Upright Plant, Nightshade, Pixie, Magnet
Ursine Shadow, Rogue, Yeti, Celestial
Winged Fire, Phoenix, Machine, Witch

Obtaining

Maintenance.png
This section is currently under maintenance for an undetermined amount of time.

In case of a Boss Dragon, add this sole line:
{{PAGENAME}} can only be obtained by being bought from the shop for <number> Gems after being defeated in Normal Mode.

Otherwise, refer to the following:
Use the Breeding Model to add information in this section.

In case this Dragon was also a prize for an event (example: Ruby Dragon, Plasma Dragon, Bee Dragon), then the following subsection will be added.

Events

While the {{PAGENAME}} is normally obtainable, it has also been given as one of the prizes for an event/some events. <- only added if the Dragon is normally breedable.

  • Event Name (Day-Day Month Year) -> example: ''[[Dinnertime! (15/02/27)|Dinnertime!]]'' (5-8 February 2016)
    • 1st-<number> Place Reward (if the Dragon is a leaderboard prize)
    • Milestone <number> Reward (if the Dragon is a milestone prize - usually only in Gem Spending events)
    • Tier <number> Reward (for Solo Events)
    • Level <number> Reward (for Super Events)

Campaign Map Encounters

This section is added only if the Dragon is encountered in any Main Quest in any of the two modes of the Campaign Map and in a Side Quest and/or mine that is fought for the very first time.

Map Quest Level
Normal <number> <number>
Heroic <number> <number>

Enchantment Materials Requirements

This section is added only if the Dragon can be enchanted.

{{enchantment|elements=1, 2, or 3|type=<Type>|base=<Element1>|second=<Element2>|third=<Element3>}}

Stats

This section is not used for Clan Dragons.

In case of a Boss Dragon, add this sole line:
[[File:{{PAGENAME}} Base Stats - Codex Entry.jpg|350px]]

Otherwise, refer to the following:
Be sure to link the name of the base stats to the appropriate category by using link templates. Example: {{bh|200|Health}}, {{ba|65|Attack}}, {{bg|380|Gold/Hour}}

If the Dragon is not a Legendary one, use the following table:

Level Health Attack Gold/Hour [[File:{{PAGENAME}} Dragon Base Stats - Codex Entry.jpg|300px|right]] <- This code is to be added as it is, without any modifications to it.
1
10
20
30
40
50
60
70
80

If the Dragon's base Element is a Legendary one, use the following table:

The base Gold/Hour is the same, regardless of any awoken Elements.
[[File:Legendary (Element) Icon.png|24px]] [[File:Legendary (Element) Icon.png|24px]] [[File:<Name of second Element> (Element) Icon.png|24px]] [[File:Legendary (Element) Icon.png|24px]] [[File:<Name of second Element> (Element) Icon.png|24px]] [[File:<Name of third Element> (Element) Icon.png|24px]]
Level {{bh|240|Health}} {{ba|72|Attack}} {{bg|<number>|Gold/Hour}} Health Attack Health Attack
Base 240 72
10
20
30
40
50
60
70
80

The following are to be added as they are, without any modifications to them. [[File:{{PAGENAME}} Base Stats - Codex Entry.jpg|350px]]
[[File:{{PAGENAME}} Base Stats - Codex Entry (Two Elements).jpg|250px]]
[[File:{{PAGENAME}} Base Stats - Codex Entry (Three Elements).jpg|250px]]

Powers

This section is only used for Clan Dragons.

When {{PAGENAME}} is selected to be the [[Clans#Collection|current active Dragon in the Clan]], it --describe power here--. Unleashing it costs <number> Clan Coins and the effect lasts <number> hours.

[[File:{{PAGENAME}} Powers.png|350px]]

Gallery

Since most of the proper images relating to a Dragon (adult stage, baby stage and egg) are present in the infobox, there is usually no need for the Gallery section. The only time the gallery will be added is when other relevant images are present. An example would be advertisements. Here is an example of a gallery.

Categories & Comments

Make sure to add the appropriate categories at the bottom of the page that is being created by adding [[Category:<name of category>]]. The infobox automatically adds most of the categories depending on the given values. As such, there will be only a few categories that need manual adding.

Each category added has to be inserted on a different line in the following order:

[[Category:Guaranteed-Breedable Dragons]] <- ONLY added if there is a combination that will always result in that Dragon (ex: Plant + Earth will always result in a Tree Dragon, as such, the Tree Dragon is a Dragon with a guaranteed combination).

Be sure to add the <comments /> tag just under the last category. This will enable commenting on the article without having to switch to its talk page.